

This is really a shame when a game places so much emphasis on movement and momentum.Īside from the content of the main game you'll be able to take part in timed challenges like destroying X number of things or putting a certain amount of tricks together. I can't tell you how many times I was looking to continue a trick with a grind only to have the game slam me to the ground instead. Sounds pretty simple right? Except for the fact that it's mapped to the same button as grind and there's no way to change it. The one big addition to the new game is the slam move which sends your skater rocketing down to the ground regardless of where they are. Pro Skater 5 feels a lot like the classics with all of the attitude, fun and common sense taken out. Of course, none of that would really matter if the gameplay was the least bit fun.which it's not.

if the gameplay was the least bit fun.which it's not. Levels aren't laid out in any sort of sensical way either and I rarely felt like there was any point in working to memorize the map to maximize my tricks.
#TONY HAWK PRO SKATER 5 XBOX 360 REVIEW SERIES#
This is a far cry from previous games in the series and even though a lot of Pro Skater 5's levels recycle content and ideas from previous games they pale in comparison to their source material. Both characters and stages alike are void of any character and look like the bear minimum was put into their creation.
#TONY HAWK PRO SKATER 5 XBOX 360 REVIEW PS3#
It's hard to tell if the developers were looking for a retro look to signify the franchise going back to it's roots but either way, the game looks like an early PS3 or iPad game. On top of all of this, the game just looks dated. The fact that Activision knowingly shipped a game this broken isn't just insulting, it's unforgivable. I would constantly come close to finishing a mission only to have some strange glitch happen and not only make me restart the mission but my complete system. By now you've probably seen tons of gifs of these moments and they're hilarious, except for when they happen to you over and over again. Skaters are constantly go into objects randomly gltiching out into other parts of the screen and when that's not happening the game has a tendency to freeze randomly or just kick you out of missions.

To say that Pro Skater 5 is rife with bugs and glitches would be putting it mildly - the game is infested with them.

I even found myself getting back into the rhythm I would get into when playing the older games, it's a rhythm that sadly goes to a halt very quickly thanks to terrible design choices and awful, often game breaking bugs. To be fair, it attempts to and director Robomodo had great intentions pairing the series back down to it's most basic ideas, you, your board and the motion you create together. Pro Skater 5 was supposed to be a throwback of sorts and more than that - a way to get the series back on track after the dismal failure of the plastic peripheral driven Tony Hawk's Ride. terrible design choices and awful, often game breaking bugs. As dated as they are, you're better off booting up your older games and not letting this piece of shovel ware taint your memories. The fact is that Pro Skater 5 isn't just bad it's downright awful and insulting to anyone who played and enjoyed the original Tony Hawk games. It starts off great but then the board cracks and the wheels come off and you're on the ground wondering why you even tried. If you have fond memories of playing the original Tony Hawk games, trying to rekindle that with Tony Hawk's Pro Skater 5 is like trying to skateboard on an $8 board from Walmart. For better or worse, our reviews will help you decide whether or not to use cheats when playing the game. We review the game and then factor in how the available cheats affect the overall game experience. Welcome to our CHEAT factor Game Review of Tony Hawk's Pro Skater 5.
